Tle (tanaka Logo Editor)

Sep 29th, 2019

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  1. local stats = game.Players.YOURNAMEHERE.leaderstats
  2. --everything in caps is something you have to change
  3. --replace STATYOUWANT to the name of the stat you want to change, e.g Gold
  4. --make sure you replace STATYOUWANT with the EXACT name
  5. --this is an example:
  6. --stats.Gold.Value = 99999
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forward X , fd X

Example:

forward 50

Download Tle Tanaka Logo Editor

back X , bk X

Example:

back 50

left X , lt X

Example:

left 90

right X , rt X

Example:

right 90

clearscreen , cs

Example:

cs

changeshape X or STR , csh X or STR

Will change the turtle to another shape accordin to the following 0 = 'turtle', 1 = 'cat', 2 = 'fish', 3 = 'dog', 4 = 'horse', 5 = 'tiger', 6 = 'crab', 7 = 'snail'

Tle (tanaka Logo Editor) Online

Explained in lesson:

Tle (tanaka Logo Editor)
penup , pu

Example:

penup

Explained in lesson:

pendown , pd

Example:

pendown

Explained in lesson:

wait X

Will cause the turtle to wait X ( 60ths of seconds ) time before executing the command

Explained in lesson:

Tle (tanaka Logo Editor) Download

setwidth X

Example:

setwidth 4 fd 50

hideturtle , ht

Example:

hideturtle

Explained in lesson:

showturtle , st

Example:

ht wait st

Explained in lesson:

home

Example:

home

setx NUM_x

Example:

setx 100

sety NUM_y

Example:

sety 200

setxy NUM_X NUM_Y

Example:

setxy 100 100

setheading , seth

Example:

sh 145

arc ANGLE RADIUS

Will create an arc distance RADIUS covering ANGLE angle

Explained in lesson:

ellipse WIDTH HEIGHT

Will craete an ellipse width Width and height Height

pos

Outputs the current turtle position as [ x y ], x or y respectively

Explained in lesson:

xcor

Outputs the current turtle position as [ x y ], x or y respectively

Explained in lesson:

ycor

Outputs the current turtle position as [ x y ], x or y respectively

Explained in lesson:

heading

Example:

heading

towards

Outputs the heading towards the specified [ x y ] coordinates

Explained in lesson:

repeat X [ statements ... ]

Example:

repeat 4 [ fd 50 rt 90]

repcount

Outputs the current iteration number of the current repeat or forever

for controllist [ statements ...]

Typical for loop. The controllist specifies three or four members: the local varname, start value, limit value, and optional step size

Explained in lesson:

to PROCNAME inputs ... statements ... end

Define a new named procedure with optional inputs

Explained in lesson:

make varname expr

Update a variable or define a new global variable. The variable name must be quoted

Explained in lesson:

: VARNAME

Example:

make 'foo 5 repeate :foo [fd 50 rt 360 / :foo]

list thing1 thing2 ...

Example:

make 'mylist (list 'turtle 'academy)

first listname

Example:

print first :mylist

butfirst listname

Outputs all the items of listname except for the first item

Explained in lesson:

last listname

Example:

print last :mylist

butlast listname

Outputs all the items of listname except for the last item

Explained in lesson:

item index listname

Example:

print item 1 :mylist

pick index listname

Example:

print pick :mylist

Colors

setcolor X
Will set the turtle color accroding to the following table
0: black 1: blue 2: lime
3: cyan 4: red 5: magenta
6: yellow 7: white 8: brown
9: tan 10: green 11: aquamarine
12: salmon 13: purple 14: orange
15: gray

Explained in lesson:

setcolor [r,g,b]

Will set the turtle color accroding to the amount of red , green and blue

fill

Does a paint bucket flood fill at the turtle's position

Example:

cs repeear 4 [ fd 50 rt 90 ] pu setxy 50 50 pd fill

filled fillcolor [ statements ... ]

Execute statements without drawing but keeping track of turtle movements. When complete, fill the region traced by the turtle with fillcolor and outline the region with the current pen style

Explained in lesson:

sum X Y

Example:

print sum 2 3

minus X Y

Example:

print minus 8 2

random X

Example:

cs print sum random 10 3

modulo expr expr

Outputs the remainder (modulus). For remainder and % the result has the same sign as the first input; for modulo the result has the same sign as a the second input.